build_path:=../../build/
CC:=g++
include:=-I../ -I../utils/ -I../main/ -I../ctrl/ -I../service/ -I../model/
service_.o: $(build_path)service_Character.o $(build_path)service_Fight.o $(build_path)service_Formation.o $(build_path)service_Package.o $(build_path)service_Pet.o $(build_path)service_Player.o $(build_path)service_Scene.o $(build_path)service_Skill.o
$(build_path)service_Character.o: Character.cpp include/Character.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Character.o -c Character.cpp
	echo Character.o >> $(build_path)service.d
$(build_path)service_Fight.o: Fight.cpp include/Fight.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Fight.o -c Fight.cpp
	echo Fight.o >> $(build_path)service.d
$(build_path)service_Formation.o: Formation.cpp include/Formation.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Formation.o -c Formation.cpp
	echo Formation.o >> $(build_path)service.d
$(build_path)service_Package.o: Package.cpp include/Package.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Package.o -c Package.cpp
	echo Package.o >> $(build_path)service.d
$(build_path)service_Pet.o: Pet.cpp include/Pet.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Pet.o -c Pet.cpp
	echo Pet.o >> $(build_path)service.d
$(build_path)service_Player.o: Player.cpp include/Player.h ../utils/include/Utils.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h
	$(CC) -fPIC $(include) -o $(build_path)service_Player.o -c Player.cpp
	echo Player.o >> $(build_path)service.d
$(build_path)service_Scene.o: Scene.cpp include/Scene.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Scene.o -c Scene.cpp
	echo Scene.o >> $(build_path)service.d
$(build_path)service_Skill.o: Skill.cpp include/Skill.h ../main/include/GlobalGameObj.h ../main/include/../../../../Common/PackageUtil.h ../model/include/ModelProxy.h ../model/include/MysqlProxy.h ../model/include/MemcacheProxy.h ../include/ErrorCode.h ../utils/include/Utils.h
	$(CC) -fPIC $(include) -o $(build_path)service_Skill.o -c Skill.cpp
	echo Skill.o >> $(build_path)service.d
.PHONY: clean
clean:
	rm -f $(build_path)*.o
